4:29 am, December 6, 2013
players aren't good enough to iterate on a deck when matches take a long timewith so much luck in the game and so few players (= suboptimal matchmaking), you need to spend way too much time playing ma [..]
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4:29 am, November 25, 2013
No counterStatistics: Posted by CasualKilla Yesterday, 18:04
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4:29 am, November 25, 2013
Or you just curse it (it'll destroy itself within a few turns).Statistics: Posted by Squiddy Yesterday, 19:46
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4:29 am, October 29, 2013
I've decided to call units which benefit from nearby units dying as "Reapers." Harvesters and Totem of Suffering I consider special cases of reapers, since they don't need to be near t [..]
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4:29 pm, October 27, 2013
There's usually a little bit of lag when scrolling through large trade lists; or when trying to construct a deck without narrowing the selection field if you own a lot of scrolls; but when I decided t [..]
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5:29 am, October 25, 2013
Peachmachine wrote:Go cry somewhere else and play constructed instead.This is a fun thread!Dear Mr.Peachmachine,I dont like you.Signed,Senor AzrailStatistics: Posted by Azrail Yesterday, 23:07
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5:29 am, October 21, 2013
depends... do you plan on playing mainly constructed or judgement?if doing judgement, i'd just build my collection that way.Statistics: Posted by Threads Today, 02:29
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5:29 pm, October 11, 2013
Test Server Update 0.108Good day everyone,On this Glorious Friday afternoon the ever infamous test server was updated to 0.108 bringing with it large improvements and changes to some of the scrolls, J [..]
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5:29 am, September 23, 2013
It is going to be a draft like game where you construct a deck out of cards you select out of a set of randomly generated cards( so you will not use your own), you than construct a deck of the cards y [..]
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5:29 pm, September 19, 2013
I'm am having some serious problems with Scrolls. I recently purchased the game and it worked fine for about the first hour of play. Now however, whenever I log in, the game acts as if the servers are [..]
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5:29 pm, September 18, 2013
With the recent release of 39 new scrolls I tested them out. I made a deck that easily beats the hard AI. I did almost lose to Growth's early aggro, though.The deck is composed of:Spoiler: [show]3x Ef [..]
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5:29 pm, September 14, 2013
Easiest way is with a dual or tri color deck. Because you start with 5 resources of each type. When I beat it before decay came out i used a Tri, focused mainly on growth/energy Growth for the bat [..]
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5:29 pm, September 11, 2013
Judgement DayGood day to you all.After the successful release of decay Mojang have moved onto the next stage of the game by introducing a new format called "Judgement" onto the test se [..]
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5:29 pm, September 10, 2013
I'm not the greatest player. Never been beyond 1600, mostly because I'm always trying new things because; fun.But I have played over a thousand games, maybe close to 2000, I'm not sure, I'm away from [..]
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5:29 pm, September 5, 2013
For what It's worth here's my two cents.I know I'm oversimplifying here but this is advice to get ppl off the ground.Keeping things simple lets ignore deck building, with a bit of work your per-constr [..]
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5:29 pm, August 28, 2013
arachn1d wrote:For the love of God... NO PAY TO WIN!Starter decks are never as good as custom decks for any CCG. The economy in this game is no different than any other CCG. Cards that are more desi [..]
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5:29 am, August 28, 2013
Played a few games against the Medium A1 this evening - and whether victory or defeat, earned no points. I couldn't work out why this should happen and took photos of the screen so I couln't be though [..]
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5:29 pm, August 26, 2013
Changes in version 0.105.0 beta (2013-08-26):Bugfixes: Double attack bug fixed (SC-488). "When unit is dealt damage" now triggers only on damage > 0 (SC-487, SC-519). [..]
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5:29 am, August 15, 2013
Efficiency is one of those scrolls where you need to carefully weigh cost vs benefit, both as a deck builder when you decide if you should include Efficiency in your deck as well as a player when you [..]
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5:29 pm, August 4, 2013
DashSora wrote:derbsterdotapro wrote:maybe dual cost is not too good because it would force combinations, but colorless cost on the other hand would be a fine idea as it would allow for much more free [..]
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5:29 pm, July 25, 2013
DvirWi wrote:I remember someone suggesting this brilliant idea.You can pick some cards form you're deck that you'll surely start with. (Let's say 2 cards)This will encourage theorys and stragetic deck [..]
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5:29 am, July 18, 2013
Start with the trials that are do-able for you. Most of the easy ones should not give you any trouble, some of the medium ones are trivial, as well. Some people claim that they have done even the hard [..]
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5:29 am, July 17, 2013
I'm feeling like perhaps it would always be a good deal for a new player to save up all their gold in order to purchase the precons outright. At least that way you can get started playing those cards [..]
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5:29 pm, July 5, 2013
btw: I couldn't figure out where to put this article to get featured. IS it in the right place? Hi, I'm JoyfulRogue, currently 14th on ladder using Growth. You are about to learn 3 pro tips that wil [..]
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