4:29 am, December 6, 2013
players aren't good enough to iterate on a deck when matches take a long timewith so much luck in the game and so few players (= suboptimal matchmaking), you need to spend way too much time playing ma [..]
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5:29 am, October 23, 2013
I was really excited about Judgement and still is but i gotta say that the reward system sucks. It just aint worth playing and the simple reason for that is because you dont get any gold after complet [..]
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5:29 pm, October 11, 2013
Ah well that kind of sucks would be nice to have more hotkeys like to sack a card for two more or for resources or cast the card.Statistics: Posted by Saltystew Today, 15:38
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5:29 pm, September 18, 2013
With the recent release of 39 new scrolls I tested them out. I made a deck that easily beats the hard AI. I did almost lose to Growth's early aggro, though.The deck is composed of:Spoiler: [show]3x Ef [..]
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5:29 pm, July 28, 2013
So I'm currently in a massive rut that I do not know how to get out of. So I made the mistake of using all of the gold I got from trials buying packs and random draws. I also made the huge mistake of [..]
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5:29 pm, July 21, 2013
Thanks for the help. I guess my biggest problem is playing around spells like Thundersurge, or realizing when my units are gonna get nuked. I think my deck is fine/tight, though I only have one vangua [..]
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5:29 am, July 13, 2013
I've seen a lot of people say this is amazing because it's a gold sink. Do you honestly think this is the best way they could implement a gold sink in the game? What Mojang have done is pretty lame. T [..]
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5:29 pm, June 29, 2013
heatzz wrote:mythcaptor wrote:Something I'm not sure people realize is that this is a balance patch. People are complain that "Oh growth got the crappy cards, oh hag sucks", but this i [..]
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