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Scrolls Discussion Re: The deal about combos....

4:29 am, November 26, 2013 Have to agree with the OP. I've posted before that Scrolls is too conservative. Each faction and how they play are very unique, but there are very few wacky mechanics in this game that satisfy &#3 [..] View

Scrolls Discussion The deal about combos....

4:29 am, November 26, 2013 I'm just curious if other people have the same. I'm a player that doesn't like to walk tradition routes, scourge the forums for premade decks and such. Because of one reason, I try to be original. I d [..] View

Scrolls Discussion Re: In Depth thoughts on the Design Competition Finalists

4:29 pm, November 19, 2013 Mojang reserves the right to modify stuff for balance as they see fit.In MTG design the people who create cards and the people who tweak the costs and effects for balance are separate departments, for [..] View

Scrolls Discussion Re: Combos That Should be Combos, and Deck Building

4:29 am, October 29, 2013 I understand, but there are two ways in my opinion it should work. I would understand if Armor is played first then Potion of Resistance. You have damage prevention by 1 then damage reduction to 1. Bu [..] View

Scrolls Discussion Combos That Should be Combos, and Deck Building

4:29 am, October 29, 2013 I've noticed this off and on while playing scrolls and now more than ever since the latest couple patches while some decks get stronger and other weaker, but that's for another thread. What I'm trying [..] View

Scrolls Discussion Re: Rating Scrolls for Judgement

5:29 am, October 17, 2013 Badyuyu wrote:siRisacc wrote:Order in General (hue hue hue), will be tough to do in this format due it their harsh need for combos.You obviously did not see Atmaz Order draft. 2nd draft and he pulled [..] View

Scrolls Discussion Multicolor Decks: Card Suggestions and Future Direction

5:29 am, September 3, 2013 Hello again all,As you are probably all aware the recent release of Decay has led to a number of new and interesting multicolor decks, additional support has also been released for certain tribal deck [..] View

Scrolls Discussion Re: Formations to Counter Mechanics.

5:29 am, August 10, 2013 One formation that should be added, which is the 2 Row 4 Row spam. It works wonders in transposition heavy compositions, esp if your units on the rows have alternate cooldowns. If you have the board c [..] View

Scrolls Discussion Tired of Overpowered

5:29 pm, July 25, 2013 First Order was overpowered and then growth was overpowered, then GO was overpowered. Quake, pother, Thundersurge, potion of resistance. Mangonels. Everything overpowered... and now decay. With the ex [..] View

Scrolls Discussion Re: What would you change

5:29 am, July 22, 2013 If I was in charge....-(Serious Idea) I would have some enchantments returned to the hand after being destroyed. Obviously not Potion, Stag Heart or Heritage but things like Resonant Helm, Blood Boil, [..] View

Forums

Scrolls Discussion Re: Combos That Should be Combos, and Deck Building

Mar 3, 2015, 2:45 am I understand, but there are two ways in my opinion it should work. I would understand if Armor is played first then Potion of Resistance. You have damage prevention by 1 then damage reduction to 1. Bu[..] View

Scrolls Discussion The deal about combos....

Dec 10, 2014, 12:48 am I'm just curious if other people have the same. I'm a player that doesn't like to walk tradition routes, scourge the forums for premade decks and such. Because of one reason, I try to be original. I d[..] View

Scrolls Discussion Re: The deal about combos....

Dec 8, 2014, 3:32 am Have to agree with the OP. I've posted before that Scrolls is too conservative. Each faction and how they play are very unique, but there are very few wacky mechanics in this game that satisfy "Jo[..] View

Scrolls Discussion Combos That Should be Combos, and Deck Building

Dec 4, 2014, 7:30 pm I've noticed this off and on while playing scrolls and now more than ever since the latest couple patches while some decks get stronger and other weaker, but that's for another thread. What I'm trying[..] View

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